This project was inspired by plastic waste recycling company, located in Saint-Petersburg, Russia. Those guys make longboards of melted HDPE lids. That's very dope. I do hand over waste for recycling, so I liked the idea, which initially belongs to my friend Ilya Lyndberg . Credits: Idea, script, art directing, lighting, camera: Ilya Lyndberg TD, pipeline, simulations, rigging, shading: Nikolai Prudov Sound design: Leonid Panov The technical part was challenging, I had to involve procedural rigging and animation pipeline as well as dynamics processing of those animations. This was a great chance to utilize new KineFX framework in Houdini. To fix intersections of animated lids I used Bullet and some tricky constraint networks. The main idea behind this is to create simple objects (i.e. sphere primitives) for each of the animated lid, feed them into RBD simulation as animated objects with disabled collisions and constraint actual lids to corresponding sphere. Almost t
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